Not Bad...
Concept and game play are pretty good if you are looking for a good dungeon crawler. However, a few issues detract from the gameplay. First, the art of the levels, although quite detailed, tends to be extremely dense, dark and busy. This often makes it a bit hard to tell what is happening. Second, because it requires significant system resources to run, actions often lag This results in unnecessary and frustrating deaths. And once you die, there is often significant travel needed to get back to where you were. Im looking forward to #2, in which I hope to see crisper, more distinct graphics and more responsive controls (
i.e. performance optimization).
BlingStudly about
Iesabel, v3.03